Browse Games
Results for “puzzle”

Voidspire Tactics
Rad Codex
A solo developer out-designed most of the tactics genre with a $14.99 game that looks like it shipped in 1998. If you can see past the pixels, Voidspi...

Record of Lodoss War: Deedlit in Wonder Labyrinth
Team Ladybug, WSS playground
A gorgeous, precision-built Metroidvania that trades sprawl for craft — six hours of near-flawless sprite work and a genuinely smart elemental combat ...

Möbius Front '83
Zachtronics
Zachtronics took the hex-and-counter wargame, stripped out the dice, and turned Cold War armored combat into a series of solvable proofs — a fascinati...

OPUS: Echo of Starsong
SIGONO INC.
SIGONO has built one of the most emotionally precise science-fiction stories the medium has produced this decade, then wrapped it in mechanics that ra...

Splatoon 3
Nintendo
Nintendo has built the most complete, most generous, most mechanically confident Splatoon ever made — and then wrapped it in netcode and menu friction...

Turnip Boy Commits Tax Evasion
Snoozy Kazoo
Snoozy Kazoo's shredder-happy vegetable crime spree is one of the funniest, tightest small games of its generation — and it ends roughly forty minutes...

Kirby and the Forgotten Land
HAL Laboratory
HAL Laboratory's first fully 3D mainline Kirby is a small miracle of design confidence — inventive, gorgeous, and relentlessly generous — but its main...

Isle of Arrows
Gridpop
Daniel Lutz has welded tile-laying board game logic onto tower defense and produced one of the most quietly clever strategy games on mobile — provided...

Behind the Frame: The Finest Scenery
Silver Lining Studio
Silver Lining Studio's painted vignette is one of the most emotionally efficient games of its generation — it earns its ending honestly, and the endin...

Anthology of the Killer
thecatamites / Tommy Tone / A. Degen
Stephen Gillmurphy's nine-episode horror-comedy is the funniest, strangest, most confidently written adventure game in years — and it barely bothers t...

Papetura
Petums
Papetura is the rare game where the medium *is* the argument — every set was physically cut, folded and glued by one person before a camera ever touch...

Sorry We're Closed
à la mode games
à la mode games built a survival horror hybrid that snaps between fixed-camera dread and first-person arcade shooting without either half feeling like...

Silent Hill f
NeoBards Entertainment Ltd.
Konami finally stopped trying to resurrect Silent Hill and built something new inside its skeleton — a gorgeous, cruel, folklore-soaked horror game wh...
Good Sudoku
Zach Gage
Zach Gage and Jack Schlesinger took the most solved-out puzzle in human history and fixed everything around it, building a sudoku app that actually te...

Quern - Undying Thoughts
Zadbox Entertainment
Zadbox Entertainment built a puzzle island that actually thinks like an island — interconnected, reusable, stubbornly coherent — and in doing so made ...

I Love Hue
Zut!
I Love Hue turns colour sorting into something close to meditation, and it does so with more craft than its simple premise suggests. The free version'...

Toki Tori 2+
Two Tribes
Toki Tori 2+ strips the puzzle-platformer down to two verbs — whistle and stomp — and builds one of the genre's most quietly radical designs on top of...

Toodee and Topdee
dietzribi
A solo-developed puzzle-platformer that mines one genuinely original idea — toggling between a 2D platformer and a top-down puzzler in the same level ...

Heroes of Hammerwatch
Crackshell
Heroes of Hammerwatch takes the ancient arcade bones of Gauntlet, grafts on a rogue-lite meta-progression system that actually respects your time, and...

Kingsway
Andrew Morrish
Kingsway takes the most tedious part of computing — window management — and turns it into a genuinely tense roguelike mechanic. It's a one-trick game,...